With stone blocks you can push around, you better be careful not to get trapped! You can puzzle over what kind of games you want play with them. Another trap to be wary of is the giant snake pit beneath Ados caves, with king cobras and other scary reptiles you may never have seen before.
Here's a puzzle for you: how do you collect emotion crystals? The answer: by answering more puzzles! If you like the sound of this, go see Julius. There's other new items too (like a rodent trap!), some have got the attention of Mayor Chalmers and Hazel. Keep an eye out incase you are asked to collect them! While your eyes are open, keep an ear open too - there are plenty of sounds to pick up. Can you hear running water in the bathrooms, creaking ships and musical pianos? Just don't listen out too long for all the new sounds from creatures ... or they may trap you themselves! To read the rest of the changes, take a look at the full change log.
hiss of snake and oink of pig, squeak of mouse and roar of lion...
This witchy incantation has released the trapped sounds of many creatures in the wildlife. Some creatures' spirits have been released too, with the dead corpses of slimes, ents and stone golems now representing their true form. Even the trees have seen some change, with branches trimmed for better uniformity across the land.
Noone is sure if it's related, but those blue items that were sold by some orcs can now also be found in certain creature corpses, and could be a bonus for mid level players. It's also rumoured that certain dwarves are being careless and dropping their leg protection ...
To read about other changes please see the change log.
Christmas is coming! Santa is out to deliver presents (if you have been good!) and you can make friends with Rudolph the Red-Nosed Reindeer too!
It's been snowing in Semos so the city is covered with white, and there are decorations up. Want to stretch out the view across your whole screen? Now you can! Maximising and minimising will scale all our lovely graphics to fit, and you can also choose a different font size to match.
If you'd like to read about other changes please check our log.
Merry Christmas and Happy New Year from the whole team!
Welcome to the 5th year of Semos Mine Town Revival Weeks! They've actually been running since 2006, but in that year Susi from Ados went missing. So, it was abandoned in 2007, but by 2008 Susi was found safe and well, just living with pirates! Every year since there has been a celebration. This year's is different, with spooky lights for Halloween and a brand new Paper Chase quest which will take you all around the huge world in search of the next clue. There are also games, costumes to rent, and of course you can say hello to Susi.
The party isn't the only update to tell you about, to read the rest of the changes, take a look at the full change log
Why bother keeping records? Well, it can be informative or it can be helpful. Take the example of Sue the gardener, she's been cataloguing every plant she's ever found on the island! She's recently joined up with Ados City to help create Ados Botanical Gardens. What a beautiful example of record keeping.
Records can bring us a sense of achievement. Three new achievements have been unlocked - how many times have you completed the Kirdneh Musuem quest, and can you kill every creature, not alone but with the help of another? These achievements can only be awarded through careful record keeping.
Outside of the game world, the server admins want to help you preserve access to your account if you lose it. The registered email address is usually used for this. Now, if you needed to change your registered email address, this is possible after logging on at stendhalgame.org. To see the record of all the other updates please check our change log.